Free, school-ready presentations on digital wellbeing, screen time, esports careers and pathways, delivered by NZ Esports ambassadors during your school assembly.
Free Nationwide Sessions
10 Minute Delivery
Ages 8 - 18
Presentation impact
Life lessons on digital wellbeing from the experts
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Session 1
Presentation
Help students build healthier gaming and screen habits through practical lessons on breaks, movement, sleep, hydration and nutrition.
Date
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Type any time between 8:00am and 4:00pm.
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Book one presentation or combine multiple sessions into a broader visit. Explore our presentations designed for school assemblies and student groups.
Digital Wellbeing
Help students build healthier gaming and screen habits through practical lessons on breaks, movement, sleep, hydration and nutrition.
Build a visit around your students, select your preferred date, and our team will confirm everything with you.
1
Choose
Select a presentation that suits your students, goals, and preferred outcomes.
2
Book
Pick a date, region, and session mix that works best for your school.
3
We Confirm
Our team confirms scheduling and the booking becomes active.
4
We Present
Our team delivers an engaging in-person session at your confirmed date and time.
School feedback
What schools say after a visit
A quick look at the feedback schools share after our presentations.
Casebrook Intermediate
Will Kirk, Health Curriculum
Digital Wellbeing03 Nov 2026
“We loved the level it was pitched at. I think the students took a really great lesson and it was great that it had a digital focus, which is so relevant in the students life. It was short, sharp, and fun for the students.”
Te Raekura Redcliffs School
Donan Ashby, Year 7 teacher
Digital Wellbeing27 Oct 2026
“Tina was fantastic, very well prepared and engaging.”
AO TAWHITI
Ian Hayes, Deputy Principal
Digital Wellbeing15 Oct 2026
“We thought it was excellent and would recommend it to others. As I mentioned to Sam the kids get messages constantly about respectful device use, it's nice for them to hear a message about personally healthy device use.”
St Peter's College, Palmerston North
Esther Lanser
Digital Wellbeing07 Aug 2026
“I think Sam's presentation was really good - it's a shame we ran out of time because his messaging about things taking priority over gaming, diet and water intake was really valuable so while he was presenting ESports the message about it can't be the only thing was awesome. It would be good to get him back again - it's good messaging for all the kids to hear. Yes he was great. He hooked them in with the ESports which really helped him to get the message across. The year 10s were super engaged in it. I would recommend it for others too. Coming back to Palmy more regularly so Sam can speak to other year levels.”
St Peter's College, Palmerston North
School feedback
Digital Wellbeing06 Aug 2026
“He hooked them in with the ESports which really helped him to get the message across. The year 10s were super engaged in it. I would recommend it for others too.”
Havelock North Intermediate
Kieran Billings
Digital Wellbeing06 Aug 2026
“"That was the best special assembly we've had" "That was interesting" Content was great, pitched at the right level. Maybe some information sheets (just a PDF) we can send home to parents. But there is the website anyway so I can link that in if needed.”
Havelock North Intermediate
Attendee feedback
Digital Wellbeing05 Aug 2026
“That was the best special assembly we've had”
North West College
Connor McFadyen
Digital Wellbeing11 Jun 2026
“Everyone loved it, including all of the teachers - most of whom were very skeptical of the presentation going into it. A greater sharing of links with the students so that they can action their enthusiasm. We want the students to drive this, so giving them the tools to do so while enthusiasm is high is important.”
Book a Presentation
Bring esports into the conversation, the right way
Gaming is already part of students’ lives. Invite our ambassadors to help your school create a supportive, balanced conversation around esports, play and positive digital habits.